Working on the underground maps...
It's pretty cool, I like the light filtering through above, it gives this section a nice bit of atmosphere. It's going to be a pretty hectic area, I just finished adding thorny bushes and vines, and I made it so that they can be spread out pretty easily using tiles. I just say the width and height, and it automatically adjusts the size, the same what I did for the climbing vines. It's kinda nice.
Though the maps for Emberglass do take a lot of work, the way I did the details for all the maps (and the fact it uses 8x8 for background tiles), and I didn't know how to setup terrain tiles or wangsets yet...means I have to do a lot of work on a lot of this. Nice thing is, the game I'm working on next I massively improved how I do the maps, and will go by a lot quicker.
Get Emberglass
Emberglass
A nonlinear action adventure platformer, inspired by Ico, The Legend of Zelda, Castlevania, and Shadow of the Colossus
Status | Released |
Author | Riddle Fox Games |
Genre | Platformer |
Tags | 2D, Action-Adventure, Exploration, Fantasy, Metroidvania, Open World, Pixel Art, Retro, Sandbox |
Languages | English |
More posts
- New bug fixes in the next few monthsSep 01, 2023
- Bug fixes for Windows coming soonFeb 17, 2022
- Updates coming up in a few weeks...Feb 21, 2021
- Steam is an absolute nightmare to useFeb 10, 2021
- A post mortem for EmberglassFeb 08, 2021
- Trailer is uploaded!Jan 14, 2021
- And the game is LIVE for purchase. 4.99$ for a week, than back up to 5.99$Jan 13, 2021
- Redid main pageJan 13, 2021
- IT IS DONE.Jan 10, 2021
- Price points...Jan 08, 2021
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