The itch page updated slightly...
And took a backseat to fixing some bugs. I redid the screenshots so they're all current now, updated the blurb text a bit. Next I have to create a better background and banner for it, and then I think it will be good. As for the game, I just cleaned up some of the bugs (mostly dealing with the speed of some thrown objects). I think I might take my rudimentary particle engine and make it do a tiny particle effect when an enemy dies or a skull hits the wall or something, so it feel more solid and less kinda floaty weird. Nothing too fancy mind you, just maybe a few sparkle particles floating up or something like that.
I also should probably end a scene transition...though each room is small enough this feels like it might be an overkill. Still, maybe even a fast wipe or a fast cross fade with little load time would work best. You keep the quick movement between rooms without bogging the speed down at all. I need to think on it.
Closer and closer it crawls. I did another map or two as well, slowly moving towards the end. I think next month I should have all the maps done, and then I'll just need to work on the bosses and the end of the game credits, and then we're good to go.
It's exciting!
Get Emberglass
Emberglass
A nonlinear action adventure platformer, inspired by Ico, The Legend of Zelda, Castlevania, and Shadow of the Colossus
Status | Released |
Author | Riddle Fox Games |
Genre | Platformer |
Tags | 2D, Action-Adventure, Exploration, Fantasy, Metroidvania, Open World, Pixel Art, Retro, Sandbox |
Languages | English |
More posts
- New bug fixes in the next few monthsSep 01, 2023
- Bug fixes for Windows coming soonFeb 17, 2022
- Updates coming up in a few weeks...Feb 21, 2021
- Steam is an absolute nightmare to useFeb 10, 2021
- A post mortem for EmberglassFeb 08, 2021
- Trailer is uploaded!Jan 14, 2021
- And the game is LIVE for purchase. 4.99$ for a week, than back up to 5.99$Jan 13, 2021
- Redid main pageJan 13, 2021
- IT IS DONE.Jan 10, 2021
- Price points...Jan 08, 2021
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