After coding the boss, took the weekend off
Emberglass » Devlog
Getting that boss to work and act exactly as I pictured it in my head took a bit of work, but it paid off. I think the fun part is, until you figure out how to beat her (it is a bit of a puzzle), it's a very difficult boss. But once you do? It's a very easy boss. I kind of like that, though. It makes you think...
But it took a lot to code, so I took the weekend away from working on things. This morning was mostly bug fixes and tweaks, and then tomorrow I'll work on pixel art and after that, creating new maps.
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Emberglass
A nonlinear action adventure platformer, inspired by Ico, The Legend of Zelda, Castlevania, and Shadow of the Colossus
Status | Released |
Author | Riddle Fox Games |
Genre | Platformer |
Tags | 2D, Action-Adventure, Exploration, Fantasy, Metroidvania, Open World, Pixel Art, Retro, Sandbox |
Languages | English |
More posts
- New bug fixes in the next few monthsSep 01, 2023
- Bug fixes for Windows coming soonFeb 17, 2022
- Updates coming up in a few weeks...Feb 21, 2021
- Steam is an absolute nightmare to useFeb 10, 2021
- A post mortem for EmberglassFeb 08, 2021
- Trailer is uploaded!Jan 14, 2021
- And the game is LIVE for purchase. 4.99$ for a week, than back up to 5.99$Jan 13, 2021
- Redid main pageJan 13, 2021
- IT IS DONE.Jan 10, 2021
- Price points...Jan 08, 2021
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