Speaking of Engines


I posted a new devlog on my newsletter, where I talk about building game engines and my approach to Monster Heart and future games.


Read it here-
https://riddlefoxgames.substack.com/p/speaking-of-engines?r=1mmpwk&s=w&utm_campa...

Next update I'll be talking about pixel art, and my choices for the look and feel for Monster Heart

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Comments

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Deleted 1 year ago

I never tried doing it with C and OpenGL! Huh. I did, back in the day, try making engines in C++ and Allegro for DOS. That was a really fun library to use! I will say this, I'm not going quite that low level, so I don't have to worry about object placement quite as much, thankfully.

Thanks for your comment! And I'm so glad you're looking forward to the game. This one is a bit of work, but damn, it looks good.